The Pizza Situation is an over-the-top simulation of social networks where the surreal narrative is complemented by the main game mechanics: stalking, scrolling, investigating and manipulating through social media.
They will not eat MY Pizza!
Roni Mozzarello, an obsessive pizza geek, is very excited to go to this Friday’s University freshmen party where a special pizza will be served. However, he dreams that 8 people are going to eat the 8 pizza slices, and that’s something he cannot allow. Now he only has one goal: to prevent those 8 characters from going to the party. How? Without stepping out of his room, using social networks. The player will have to investigate, manipulate, stalk and blackmail through them to obtain his precious pizza.
Use their own information against them
See a suspicious text? Save it! A compromising picture? Send it! All information can be used: get to know everybody and become a social hitman. Compare info across networks and contact their friends, help them out or antagonize them. You could find them a better plan or break their relationships: do whatever you can to prevent them from attending the party.
And what has pizza ever achieved?
The Pizza Situation's first prototype has already received three awards: IndieDevDay's awards to best narrative game, the Spanish Videogame Association (AEVI) sponsorship for innovative game mechanics, and FemDevs's IndieDevDay2's awards for the game's critical view on online culture.
We currently have a full prototype of the first level with the two different possible ways of achieving your goal. The prototype has placeholder images and is in Spanish-only, but we are already working on the translation and final art. Drop us an email if you'd like to play it!